On Sunday we launched the project we’ve been working on for the last little while, Deep Time. It’s an immersive story of the knowledge, art and ingenuity of Australia’s First Nations peoples — told like never before.
It brings together knowledge from dozens of knowledge holders in Aboriginal and Torres Strait Islander communities, incredible art, design, and if I say so myself, some pretty slick dev work. It was very, very much a team effort and I feel privileged to work with some of the most creative and accomplished colleagues across the journo, design, and dev spectrum. Check out the About page for a full list of credits.
For some technical details it’s implemented with Sveltekit and adaptor-static. Aside from the homepage most of the animation is hand-coded, including the scroll-tied transitions. Josh did some amazing work manipulating SVGs on the fly in Tell Me A Story, and I had fun implementing a pseudorandom starfield in Time that fades in and out as you read the story.
I feel like there’s a lot of interesting dev work I could talk about, but for the moment I just wanted to share it with you because it’s been a massive effort and I’m really proud of what we achieved. I hope you check it out:
